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Call of Duty - Black Ops 3 Campaign - Lotus Towers

Senior Point Designer/Builder on Lotus Towers responsible for layout design, level detailing, build management, optimizations and department coordination.
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I initially blocked out the two 200 story buildings. I created an assorted number of floor patterns that were stacked to create the two different tower profiles. I was responsible for the game path that players would follow. I worked with Senior Script Designer blocking out destructible structures and moving vehicles later to be converted into models. I was responsible for maintaining a proper frame rate for a fluid game play.
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Additional level build support:
John Delgado
Ali Zandi
Erika Narimatsu
Jaret Illingworth